Mass Cure Wounds¶
Casting Time: 1 action
Range: 60 feet
Components: V, S
A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30 foot radius Sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.