Swimming upright, this creature peels itself from the vibrant seascape and strikes with needle-thin claws, shredding teeth, and a wickedly curved stinger.
Camouflaged Hunter. Like a piece of moving coral, this drake’s coloration and scale patterns change to match nearby anemones, corals, seaweed, and sea urchins. This adaptation allows the creature considerable stealth in its natural habitat. It avoids combat if it can, preferring to hide and protect its young. Long serrated spines stretch from the coral drake’s body, waving in brilliant colors against a blue sea.
All Spikes and Needles. The creature’s long snout stretches out from its narrow face and an array of spikes and slender protrusions form a jagged crown. Inside the mouth, serrated teeth form multiple ringed ridges where it’s young feed on leftover scraps of food and small parasites. Needle-thin talons spring from finned appendages, and a stinger frilled with tiny barbs curves at the end of its slender tail.
A coral drake measures seven feet from the tip of its snout to its barbed stinging tail. Thin and agile, the beast weighs less than 100 lb. Both male and female coral drakes gestate their delicate eggs inside sacks within their mouths and throats. This oral incubation protects the vulnerable eggs, but only a handful ever reach maturity, because their parents use the ravenous spawn for defense.
Poisonous Lairs. Coral drakes live in warm waters near great coral reefs. They hollow out small lairs and protect their meager hoards with the aid of the area’s natural inhabitants. Because they are immune to poison, coral drakes often choose lairs nestled in forests of poisonous sea urchins, stinging anemones, and toxic corals.
Aside from humankind, the coral drake harbors a great rivalry with the dragon turtles. These beasts prize the same hunting grounds and nests and fight for supremacy in the richest reefs.
Medium dragon, neutral evil
Armor Class 16 (natural armor)
Hit Points 127 (15d8 + 60)
Speed 30 ft., swim 60 ft.
|19 (+4)||17 (+3)||18 (+4)||10 (+0)||13 (+1)||10 (+0)|
Saving Throws Dex +6
Skills Acrobatics +6, Perception +4, Stealth +6
Damage Resistances cold
Condition Immunities paralyzed, poisoned, prone, unconscious
Senses darkvision 120 ft., passive Perception 17
Challenge 7 (2,900 XP)
Camouflage. A coral drake’s coloration and shape lend to its stealth, granting the creature advantage on all Stealth checks while it’s underwater.
Water Breathing. The coral drake can breathe only underwater.
Multiattack. The coral drake makes one bite attack, one claw attack, and one stinger attack.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (4d8 +4) slashing damage.
Stinger. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or take 7 (2d6) poison damage at the start of each of its turns for 4 rounds. The creature can repeat the saving throw at the end of its turns, ending the effect on itself on a success.
Breath Weapon (Recharge 5-6). Coral drakes nurture their offspring in specialized throat sacs. They can pressurize these sacs to spew forth a 15-foot cone of spawn. Each target in this area takes 21 (6d6) piercing damage from thousands of tiny bites and is Blinded for 1d4 rounds; a successful DC 15 Dexterity saving throw reduces the damage by half and negates the blindness.