Domovoi

The domovoi enjoy violence and bonebreaking; this makes them useful to more delicate creatures that need enforers.

Long Armed Bruisers. Domovoi resemble nothing so much as large, stony goblins, with oversized heads and leering grins, and with mossy beards as well as massive shoulders and forearms. Their large limbs give them reach and powerful slam attacks.

Debt Collectors. These smirking stragglers seek work as tireless sentinels and fey button men, collecting debts for criminal syndicates. They can use alter self and invisibility at will, and they delight in frustrating the progress of would-be thieves and tomb robbers. They enjoy roughing up weaker creatures with their powerful, stony fists.

Domovoi

Medium fey, chaotic neutral

Armor Class 15 (natural armor)

Hit Points 93 (11d8 + 44)

Speed 30 ft.

STR DEX CON INT WIS CHA
19 (+4) 13 (+1) 18 (+4) 6 (-2) 10 (+0) 16 (+3)

Skills Intimidation +5, Perception +2

Damage Immunities acid, lightning

Senses darkvision 60 ft., passive Perception 12

Languages Common, Dwarvish, Elvish

Challenge 4 (1,100 XP)

Innate Spellcasting. The domovoi’s innate spellcasting ability is Charisma (spell save DC 15). He can innately cast the following spells, requiring no material components:

At will: Alter Self, Invisibility

3/day each: Darkness, Dimension Door, Haste

Actions

Multiattack. The domovoi makes two slam attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.